Classcraft Pricing, Features, Reviews & Comparison of Alternatives

Classcraft

Learning management software with gamification and analytics

4.2/5 (20 reviews)

Classcraft overview

What is Classcraft?

Classcraft is a learning management software designed to help teachers and educational institutions manage students, assessments, curriculum, and more using interactive learning, gamification, and analytics. It includes an online learning platform, Quests, which enables teachers to use interactive maps as lesson plans with multiple points representing learning goals, activities, and resources.

Classcraft’s classroom management capabilities allow organizations to run collaborative learning adventures and provide real-time feedback and rewards for achievements, promoting teamwork and social and emotional learning (SEL). It offers a host of features such as discussion sessions, performance dashboard, IP address tracking, profanity filters, and more. Teachers can also design personalized assessments, teaching programs, and grading systems using the quests marketplace, which provides customizable tasks, assignments, lessons, and curriculum for elementary to higher education level.

Classcraft allows administrators to gain insights into student behavior, absenteeism, collaboration, and more via student analytics and school climate index. It also supports integration with various third-party applications such as Clever, Google Classroom, and Microsoft Office 365.
www.classcraft.com

Pricing

Starting from
$120/year
Pricing options
Free
Subscription
Free trial
Value for money
View Pricing Plans

Devices

Business size

S
M
L

Markets

United States

Supported languages

English
Classcraft screenshot: Classcraft character dashboardHow to Play Classcraft!Classcraft screenshot: Classcraft class toolsClasscraft screenshot: Classcraft gamified assessmentClasscraft screenshot: Classcraft teams

Classcraft user reviews

Value for money
Features
Ease of use
Customer support
  3.8
  4.0
  3.8
  4.3
James Cripps

Classcraft to Gamify your classroom

Used daily for 2+ years
Reviewed 2019-04-30
Review Source: Capterra

The engagement of my pupils with Classcraft has been a hit for a number of years now. My principal, fellow teachers and parents have all commented on how "into it" the pupils are. It's a teacher's best friend.

Pros
I like so many features of this product that it's difficult to pick out just a few. Mostly, it is the fact that my pupils have never failed to be hooked by the gamification aspect of Classcraft. Even the most unmotivated students get a glint in their eye and end up modifying their behaviours thanks to Classcraft. The ability to edit and use your own positive and negative behaviours is great. The random student picker - Wheel of Destiny - is great. Random fun events (also editable) is a winner with the pupils. Parent participation is welcomed. It's cool graphics and avatars make this a hit with grade 6 and up as many other types of behaviour games seem to babyish.

Cons
I am currently using the Free version and would love to upgrade to the full version as it has so many amazing features. Unfortunately, accessing the full version outside of the US makes the monthly fee just too expensive for countries like mine with a high US dollar exchange rate.

Rating breakdown

Ease of use
Features
Customer support

Likelihood to recommend: 10/10

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ulises morales

Learn playing the new era of teaching

Used weekly for 2+ years
Reviewed 2018-06-28
Review Source: Capterra

In the foundation in which I work one of my assignments is to give workshops on technologies and technological tools, it is for them that you always have to find a way to innovate then in conversations with a friend about communication and information technologies. theme of the gamification and from that moment I dedicate myself to see its potential and among that search I managed to find this platform which gave me a great experience both at the time of improving my workshops as well as the attention I give to the people They carry out these workshops.

Pros
This is what education needed since the traditional methods are already out of the attraction of the students that is why the fact that the students can get into a character in which they feel more comfortable than in the traditional classes can achieve a better attractive to them, as well as the possibility that they can play at any time they have free is an incredible potential

Cons
One of the great controversies with the digital world and the new era of teaching like Elearning is that students are immersed in this world and lose contact with other people but in this platform participation can be stimulated through the different means of communication, as well as that we can be aware of what the students are looking for by having a better monitoring of the other weaknesses is for them that I think that this platform is a structure of which I like everything.

Rating breakdown

Value for money
Ease of use
Features
Customer support

Likelihood to recommend: 10/10

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Alison Wojahn

Innovative, appealing to students, and exciting, but no easy way to test if the software is for you.

Used occasionally for less than 6 months
Reviewed 2017-10-11
Review Source: Capterra

Pros
I was looking for a new way to run my classroom and settled on gamification. Minecraft was all the rage, so a quick internet search led me to Classcraft. It seemed like a natural choice, so I decided to set up an account and do some testing. Already in my last unit of the year, I picked a few students to use who I knew would be more than happy to give feedback. I liked that it made things very interactive, that you could start the class with events, and use that as a warm-up activity, and that quizzes were like battles. It seemed like it would really speak to my 6th graders. The software was slick, and a great idea. Finally, the cost for the full version of the product is very reasonable.

Cons
While I thought that Classcraft would be just what I was looking for, the free version did not allow me to see the capabilities of the system. I was able to build an infrastructure, but could not set up events, or quests. Even though I was able to setup the students, some students who confirmed their "account" in the class, did not show in the class, and since I was not a paying user, customer support was not very helpful, mostly recommending that I upgrade to a paid account, because then they can assist with setup. I was also unable to get it to integrate well with my Google Drive setup (almost) required by the institution at the time. These things made it very difficult for me to test out the software to petition my department for the funds to upgrade which I would have done, had I been confident that I was going to utilize it enough to justify the money, which was reasonable for the full version product.

Rating breakdown

Value for money
Ease of use
Features
Customer support

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Rusty Wilson

Engaging Students But Fades Fast

Used weekly for 6-12 months
Reviewed 2020-11-10
Review Source: Capterra

Pros
Students want to have rewards and achievements to further their character. Keeps engagement for a while. Great gameifying features.

Cons
Steep learning curve. Students lose interest if the teacher is not using it all the time.

Rating breakdown

Value for money
Ease of use
Features
Customer support

Likelihood to recommend: 6/10

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Nick Amaral

Good LMS for Gamification

Used daily for less than 6 months
Reviewed 2018-03-27
Review Source: Capterra

A nice tool to manage the classroom, enhance student engagement, and add elements of gamification. Helps keep students interested. A way to implement a badging system would also be useful.

Pros
The overall feel. Truly a gamified layout and experience for those seeking to add elements of gamification to their classroom as well as mirror gaming experiences. I also enjoy the option for students to choose their avatars/personas and being able to enhance/upgrade their characters as they gain experience from completing classroom activities/homework/projects/tests, etc. There are even options to have random "daily events" take place that affect the students. Neat feature.

Cons
A lot of moving parts for the teacher to manage. This is simply set it and let it do everything. The teacher still needs to leave feedback, apply damage, use events, applying experience points, and more. This isn't a deal breaker for me as I gamified my classroom in the past using Schoology, so the manual work I needed to do didn't scare me off. But this is something to keep in mind as it can be daunting. Maybe if there was a way to make this a little more efficient and automated?

Rating breakdown

Value for money
Ease of use
Features
Customer support

Likelihood to recommend: 6/10

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Classcraft pricing

Starting from
$120/year
Pricing options
Free
Subscription
Free trial
View Pricing Plans

Classcraft offers a Basic plan for free. Paid subscriptions include Premium plan at $120 per year. Custom plans are also available on request.

Classcraft features

API
Activity Dashboard
Activity Tracking
Assessment Management
Blended Learning
Content Management
Course Authoring
Learning Management
Student Management
Third Party Integration

Attendance Management (124 other apps)
Attendance Tracking (122 other apps)
Automatic Notifications (132 other apps)
Calendar Management (111 other apps)
Communication Management (155 other apps)
Customizable Branding (127 other apps)
Data Import/Export (125 other apps)
Progress Reports (144 other apps)
Progress Tracking (154 other apps)
Reporting & Statistics (221 other apps)

Videos and tutorials

Additional information for Classcraft

Key features of Classcraft

  • Contest Management
  • Course Management
  • For Classroom
  • For Education
  • Gradebook
  • Interactive Learning
  • K-12
  • Mobile App
  • Randomization of Students
  • Reporting/Analytics
  • Rewards Management
  • Student Group Management
  • Support Audio/Images/Video
  • Test Building
View All Features