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Free Trial Gamification Software (2026) - Page 3
Last updated: March 2026
83 software options
Sponsored
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Enterprise SaaS subscription business model charged per user per month. Optional content services available for transforming training content into micro-topics with illustrated scenarios. Language Translations for training content are optional add-ons. Integrations available for a variety of single-sign-on and QR code based identities, and to work with enterprise ERP systems.
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SellPro is available across two pricing tiers. Both tiers feature a 14-day free trial. Pricing for Product Brands includes a Training plan, priced at $495/month + $1 per course completion, a Content plan for$495/month + $5 per user per month, and a flat rate content-based Enterprise plan (contact SellPro directly for more Enterprise plan info). Pricing for Retailers includes a Vendor Training plan for $295/month (includes vendor referral program with rev. share) and an Enterprise plan, starting at $495/month +$5 per user per month (also includes vendor referral program with rev. share).
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Rise.global is the most affordable solution for sales rep motivation and engagement on the market - pricing starts at £7.99 per Scorebook (includes up to 100 sales reps / users) (that's just 0.08p per rep per month).
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Flexible pricing plans available, please contact Oxcyon for more information.
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Please contact Solitics directly for pricing details.
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Cluetivity’s licensing system is designed for flexibility and growth. At its core is the City License, which grants exclusive rights to operate within a defined territory. Fees are based on population size, starting at €199 per month for small cities, €299 for medium cities, and €399 for large cities. Each license ensures territorial exclusivity, supported by training, marketing resources, and partner support. Educational institutions and nonprofits can choose the EDU License, starting at €990 per year. This option provides affordable access for schools, universities, and museums to integrate gamified learning and cultural engagement without commercial-level investment. For entrepreneurs and start-ups who want to build long-term operations, the franchise-like model that Cluetivity applies to all its partners is the ideal choice. This model makes it possible to secure multi-city or regional exclusivity and ensures the advantages of a franchise such as training, operational support, and brand consistency, without royalties, restrictive contracts, or high fees. Additionally, Cluetivity develops Custom Games, immersive game style experiences tailored to specific locations, businesses, or cultural content, transforming ideas and destinations into unforgettable adventures. With more than 250 partners in 40+ countries, Cluetivity’s pricing structure adapts to different business models, from EDU licenses for schools and museums to city operators and ambitious entrepreneurs using the franchise-like model. Combined with the option to create Custom Games, the system ensures partners can find a solution that matches their market size, goals, and growth plans.
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Start with our: Essentials Plan with 500 users, single gamified course - $99/month (billed annually) Pro Plan 1000 users, upto 10 courses - $199/month (billed annually) Enterprise Plan for unlimited courses - Please contact QuoDeck for details
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Raptivity offers a 14-day free trial for new users, after which the software is available across 3 pricing tiers. Monthly - $30 Quarterly - $60 Yearly - $149
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Starting at €499/month, StriveCloud boosts engagement, loyalty, and retention for apps of all sizes. Plans for apps with up to 25K to Unlimited Monthly Active Users FEATURE LIST: Engagement Tools -Milestones: Reward users for achieving significant goals - Timed Challenges: Create time-bound challenges to keep users engaged - Hotzones: Gamify specific app sections with hotspots - Wheel of Fortune: Spin to win feature for random rewards - Scratch Card: Reward users with a fun scratch-off feature - Man of the Match: Highlight top performers or users - Raffle/Lottery: Randomized rewards through raffles or lotteries - Polls: Gather user feedback through interactive polls - Quizzes: Engage users with fun and educational quizzes - Online Assessment: Assess user skills or knowledge with online tests Customization & Personalization: - Levelling System: Users level up based on achievements or activity - Virtual Currency: Implement a virtual currency for in-app rewards - External Shop Integration: Integrate third-party shops for reward redemption - QR Code: Generate QR codes for easy access or rewards - User Segmentation: Target specific user groups with tailored experiences - Personalized Nudging: Deliver personalized prompts to encourage user actions Communication & Analytics - Internal Stats & Events: Monitor and track internal activities and milestones - External Stats & Events: Integrate external events and stats to drive engagement - User Insights: Get deep insights into user behavior and preferences - Variable Rewards: Implement a system for varied reward types to keep users motivated - Mailing: Send personalized email campaigns to users - Push Notifications: Reach users instantly with push notifications - Data Export/Insights: Export data for deeper analysis and reporting
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First 20 users: USD 1,200.00 per month. Additional users: USD 15,00 per month.
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Monthly pricing is based off of the amount of transactions that occur on a monthly basis, with a separate initial fee for buildout. Customer loyalty program is all inclusive. However you're able to utilize just the email/sms automation for a separate cost.
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Starting at 79€ HT /month
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Pricing starts at €399 per month.
Read more about Scratcher
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Read more about Gamify Route
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Contact Bravon for pricing details.
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$5 per PC/month
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Free, unlimited-use trial accounts (restricted functionality). Tiered subscription levels depending on the features you need. Unlimited player / respondent volumes. Datagame for Content: $29/month Datagame for Surveys: $99/month Datagame Premium: $499/month
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Varies
Read more about The Talent Games
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Contact Gamefic directly for more pricing information.
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