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Jennifer R.
Cosmetics, self-employed
Used monthly for 2+ years
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Can make beautiful labels when I set aside large chunks of time. I"m not a graphic professional, so it fills the gap for me when I need something that isn't to elaborate rather than paying a graphic designer.
Mac Compatible and cheaper than competition.
Steep learning curve. I need to convert files to vector once in a while. Fine for occasional use.
Anonymous Reviewer
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Computer Software, 51-200 employees
Used daily for 2+ years
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Being a UX and visual designer, Sketch has been the primary software on my computer for years now. Loved the product since its initial release and had been an advocate and a supporter mainly due to how it disrupted the UI design software field. I would like Sketch to improve to keep up with their competition since many designers are now moving to Figma just like how everyone moved from Photoshop and Illustrator to Sketch. Still would recommend any designer to go for Sketch.
Sketch was the revolutionary software that introduced UI/UX and visual designers with a tool created for that specific task which is creating interfaces. The vector graphic software doesn't limit you there; you are able to create posters, logos or even billboards with its intuitive and easy to learn clean interfaces. The toolbars consist of the standard functions and operators which you usually find...
Sketch in recent years has got multiple competitors like AdobeXD and Figma which sometimes make Sketch fall behind the race in terms of features and functionality. Learning from the failures of Sketch, the competitor products always try to provide better value for money while optimising the workflows for the designer. Major updates from Sketch at most instances lately have been extremely buggy which sometimes even took weeks for them to release a patch. Sketch is only available on Mac which also limits the cross-platform support, unlike its competition. If you are designing a product that has multiple artboards (50+), Sketch tends to become laggy and resource-consuming even on the latest i7 Mac with 16GB of RAM.
Dragos B.
Computer Software, 1-10 employees
Used daily for 2+ years
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Great software for UI/UX designers, great for sketching, mockups, previews and prototyping. Highly recommend it!
It's very light weight and easy to use. You'll get the hang of it even if you are a newbie as a designer. The files are well constructed and even if you have lots of screens inside one file, it will open up easily with almost no waiting time. The developers behind Sketch constantly push updates. The pricing structure is a lot different than what Adobe does and I believe this is how things should be....
The image tool needs more work, as it doesn't have too many options to work with. You can fix this with different plugins or libraries. Hopefully more features will be added soon. The preview iOS app worked well in the beginning but now it's just awful. It's worth mentioning that occasionally, when trying to open a file that was created with newer version of Sketch than the one that you are currently using, it won't allow it. This practically makes you upgrade your version.
Clément T.
Design, 51-200 employees
Used daily for 1-2 years
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Sketch is a powerful tool however for group projects I have had to export my work to other software several times to work with colleagues or to present my mock-ups to a client who does not have access to the software. Using Sketch you feel like you belong to a private club of experts who cannot collaborate with other designers.
Precision and organisation are the two things I like Sketch for. The symbols are easy to use together and everything is neatly arranged in its place. With Sketch I can now enjoy the pleasure of being able to design my models to the pixel precision I need to present to my clients and students.
Prototyping is Sketch's big flaw. You can only go from page to page without creating animations, which creates a brake on creativity and makes it difficult to sell models to a customer. Using Sketch I have to use third party software to prototype my model, it is expensive and impractical. Moreover Sketch is a software only available on Mac and is not free for students, so it is difficult for many people to work with this tool even within the same team.
Mario T.
Internet, 51-200 employees
Used daily for 1-2 years
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Great product for beginner to advanced designers, it works great to prototype and preview designs right from Sketch, making your life easy. It has a bast collection of templates and libraries to accelerate your design process.
- It has everything a designer would need - It has toons of great addons and plugins - it works for advanced to beginner designers - I like the prototyping tools to link pages between them - loads easily giant files - the missing fonts warning is great, it allows you to know exactly what is missing - export 1, 2, 3@x is a piece of cake - pricing is not bad, for large group licensing is not expensive - presentation mode, easily hide all toolboxes to focus on what matters most - huge community that makes it easily to find templates and free samples - Symbol management is great, it is a feature that allows you to basically template your own designs most use pieces to not repeat yourself - copy/paste styles, it will allow you to copy sizes, colors, spacings, etc.
- image tools lacks extra features, you are just allow to crop and use the magic wand - no image distortion, only an un-useful transformation and rotation - most of the great stuff has to be made using 3rd party libraries, would love if the basic feature included more capability for image - sometimes old software version won't allow you to open new versions files forcing you to upgrade your version -
Anonymous Reviewer
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Design, 11-50 employees
Used daily for 2+ years
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Remember how you dreamed how you could have an illustrator like software that's built to build websites? Well you do, and it's quickly becoming the industry standard for web design, I don't know a single product design studio, web design agency or startup that doesn't require their designers to know sketch. It seems everyone is getting on board. The only creatives out there that don't use it are ad agencies that for some reason are still stuck making websites in photoshop. Oh well.
How seamlessly SK integrates with invision, the workflow is flawless. I love how sketch (unlike Adobe) really emphasized integrating with 3rd party software. Just create the web comp in sketch, synch it with invision and watch how all the assets flow into your project, along with invision inbuilt ability to create a prototype out of your design and let team members comment it, it's truly the best web design work flow I've seen.
No direct selection. It drove me crazy, that objects are can't be easily selected and manipulated like they can be in PS/AI. And god help you if try to import any vectors back into illustrator. (crazy nonsensical shapes). Which means the only way to establish a coherent work flow with illustrator, is AI into sketch—never the other way around.
Silviu O.
Verified reviewer
Computer Software, 1-10 employees
Used daily for 2+ years
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I have been using Sketch for more than 4 years. I find it easy to use, intuitive. It has great integrations that can automate most of the work. I am really excited about the product and highly recommend it.
It is fairly easy to use. It can be used for solving many design challenges such as icon design, wireframing, site mapping, prototyping, design system. It has been on the market for quite a while. The software is stable and the updates are constantly improving the value. Its main power comes from 3rd party plugins. It has tons of plugins available that make your life easy and automate some of the work. You can write your own plugin as well. Sketch has established itself as a market leader. Almost any other design tool out there that specializes in one aspect of product design has a plugin for Sketch integration. It is extremely common to start working in Sketch and then exporting it to a different tool.
Sketch is desktop based and it was built to work fast. Having people working on a shared project can be a bit tricky. There are some workarounds, a couple of external tools that offer functionalities similar to git (software development concept).
Taylor P.
Verified reviewer
Computer Software, 201-500 employees
Used daily for 2+ years
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I can work quickly, integrate with other software, and stay on-brand with my team.
Where Adobe towered over the creative software world with established workflows and complicated interfaces, Sketch reimagined the world of UI design in a brand new, simpler way. It paved the way for many of its competitors (Figma, Adobe XD, InVision Studio) by helping the industry see what UI design should really be like. Though some of those competitors have introduced new and exciting features,...
They've been a little slow to react to industry changes (increased prototyping capabilities, increasing importance of design systems) and are setting themselves up to get disrupted just like they did to Illustrator.
Dustin M.
Verified reviewer
Computer Software, 1-10 employees
Used daily for 1-2 years
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I love Sketch. I've dropped the practically limitless other options that I've picked up over the years to almost exclusively use this tool for all my designs.
Easy to use, quick to learn, and an every day tool in my office. I have done everything from web design to logo design to photo editing in Sketch (not recommended, but awesome what can be done). I absolutely love it, and I'm really impressed with the team and pricing model as well!
Sometimes it is a bit slow to get features that I would hope for (I'm talking to you, dropper tool shortcut key), but overall it just does an excellent job at letting me do my job.
Ryan L.
Verified reviewer
Design, 11-50 employees
Used daily for 6-12 months
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Overall, it's been an interesting journey learning to use Sketch. I came from an Adobe environment and learning to use Sketch was not a tedious process. Many of its functions are so similar. Only difference is shortcuts and layout, but allows you to do your job without any hassle.
It's so effective in creating artworks for both vector and raster based graphics and cost so much less than the largest competitor. It also has huge support and multiple plugins helping it become a platform that allows you to link it to other softwares like inVision for instance. It's become my daily driver.
Not much to hate. Could use some extra polishing in functionality, i.e: isolating graphics & better scaling functions. Not as polished as the Adobe software.
Carlos S.
Retail, 1-10 employees
Used weekly for 6-12 months
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I'm in love with Sketch. I'm fairly new to UX/UI but not to web design and now my perspective changed completely about the amount of work and integration with programmers that can be achieved with such a simple program. I would recommend it.
After using Illustrator for the most part of the last 10 years, designing for the web, I felt something was missing. That's when I learnt about Sketch. This is a tool for the modern web designer, it speaks the same language as the people who will convert your drawing to code. It's super simple and makes changes through out your layouts a breeze. I love the recent smart layouts addition. It hard to explain in words, but, if you try it, you'll understand. I also love the ability to integrate with InVision, making prototype sharing very fast and efficient. It's also very light weight app with constant updates and it's fairly cheap to own.
I don't really like the way you select the tools to draw. I also find it difficult to make complex shapes and object. But I guess it's because of being used to work with Adobe's tools for so long.
Anonymous Reviewer
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Marketing and Advertising, 1-10 employees
Used weekly for 2+ years
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Editing photos for works and creating app icons for my personal projects, Sketch provides quick work of them both. Could not ask for a better vector program.
While not produced by Apple, this is a piece of software that you could see Apple designing if they went for a vector editing piece of software. Sketch is transparent in its most used tools, all which perform excellently. Whether you're creating an icon for a website or an app, or simply editing an imported photo, Sketch is incredibly easy to understand and manipulate at will.
At its core, Sketch provides all the basic tools necessary to be a Photoshop-competitor, it is meant for more of a digital partnership. There are no print-medium settings, so you're stuck creating digital files for digital realms. In addition, you pay for yearly updates as free updates are not part of the initial cost.
Frank R.
Verified reviewer
Hospitality, 11-50 employees
Used daily for 2+ years
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Overall, Sketch has been a real timesaver that I simply can't work without. Anyone looking for an easy to use tool that delivers on power user features without sacrificing UX, can't do much better than this tool. Highly recommended.
Sketch's ease of use is by far its best quality. With a low learning curve, a user can go from firing up the software for the first time to completing a high quality mockup in a really short time. It has none of the intimidation you feel when starting to use an Adobe product whether its Illustrator or Photoshop. In that regard, it's a lot more similar to Apple's Keynote, which had become my mockup tool of choice until I discovered Sketch, which can accomplish much more in a shorter period of time.
The latest 52.0 release that introduced Dark Mode, also brought slowdowns for large documents. Speed was supposed to be one of the hallmarks of the release, but I've experienced the opposite, with one of my larger documents taking quite a while before it opens on my Macbook Pro.
Oscar S.
Automotive, 201-500 employees
Used daily for 2+ years
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I love this tool, I’m the UX lead of a big company that have more than 25 designers and we use SketchApp as a critical part of our design process.
This software allows to the users create and add plugins for specific needs. This means the the Designers can collaborate with other designers and you can solve your design needs with this plugins. I consider that this tool have two great advantages of many: - For responsive designs and big proyects you will have the “override”, “symbols”, “resizing” and “data” that will help you to have a rapid prototyping your designs. Is fast and easy compared to other design Tools. - Libraries: this help you to collaborate between your different views in your website designs, oh!! The most important , you can collaborate and share your symbols between your design team members! Is fantastic!
The price for what you receive is good but I don’t linke to pay annually. I prefer the lifetime license.
Harper J.
Verified reviewer
Dairy, 501-1,000 employees
Used weekly for 1-2 years
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My experience has been excellent, with absolutely no complaints about this software, I have really managed to design absolutely all the work I have done with it without any problem and without counting that the software is so well optimized that it does not hang at any time and allows the work to become dynamic, entertaining and fast, in addition to how simple its interface is compared to other software allows you to easily achieve what you are looking for, unlike other softwares where you have to try and try again and again up to achieve what we mentally think.
I love this software because of the possibilities it gives you, and the truth is that compared to its competitors it is easier to use and more intuitive than the others, it is perfect for designing websites and advertising material, besides having integration with other plugins or tools that facilitate many things, also the management of the different boards is much superior to other software, being much faster and optimized. And a very important feature for me is that it allows you to have the CSS at hand and therefore edit it, it is totally amazing for the creation of websites besides the prototypes you have to start from them are very good.
I have no complaints about this tool beyond that it can only be used with Mac Os and therefore those people who do not have devices that can run this operating system can not make use of this software, and the other thing is that the price is somewhat elevated, but worth it without a doubt.
Matt H.
Verified reviewer
Graphic Design, 1-10 employees
Used weekly for 1-2 years
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Sketch changed the way we design web pages from scratch. A friend of mine turned me onto Sketch and after designing a few clients with it, I couldn't return to using a different product. Sketch is more affordable than Adobe products, it's constantly updating, and easy to learn and use. We love the multi device view and find designing from scratch in Sketch is the best way to go.
Frequent updates, affordable price, and ease of use are the biggest reasons we love this software. We tried it out on a couple of client jobs and immediately fell in love with it.
While it IS constantly updating, some things are still not very intuitive. Selecting multiple elements when not in the device views is still a huge pain, but honestly there isn't too much that we're not unhappy about. Even Adobe products have bigger gripes than Sketch does for us.
Maciej K.
Design, self-employed
Used daily for 2+ years
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I come from an era, where UI designers used Photoshop, a tool for digital photography, to design interfaces. There was simply nothing better at that time. Then, Sketch was released and it changed everything. It was a vector-based tool focused on UI design. It was something designers really needed! Sketch came a long way and became an industry standard. After a few years it's still a solid software that you can rely on with features you need. Sketch developers listen to the community and release updates often. The pricing is also reasonable. If you're a UX or UI designer, this is the tool you want to use.
Sketch now has a lot of competitors and needs to catch up in some areas: – Prototyping capabilities are very basic‚ it's simply not capable to replace inVision many designers rely on – There are no good layout tools (like Stacks in Framer X)
Inguna G.
Verified reviewer
Internet, 11-50 employees
Used other for 1-2 years
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As a UX designer, a lot of my time is spent making prototypes. Sketch was the first such app that I used for this purpose, and I used it daily for 2 years. The base controls are easy to learn and use, but as with anything, getting to an efficient workflow required some effort and thought. The app supports the user in lots of small ways, such as providing a lot of default canvas sizes to choose from...
Lots of free plugins available to extend functionality. Lots of free libraries available for common elements. Easy to learn initially, the controls are intuitive for the most part. Cn edit text in a symbol without having to make separate versions of the symbol - very cool. Can make polished high-fidelity prototypes with Sketch.
Available only for iOS devices. Can't add text within an element- must add text as a separate element. Not ideal for rapid low-fidelity prototyping. Can't create itneractions between elements or users mouse.
Domenico T.
Verified reviewer
Used daily for 1-2 years
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My team succeeded in designing better websites and user interfaces. Using it's symbols we now pursue design engineering as we do with CSS and other technologies. Are design deliverables now are more DRY (Dont Repeat Yourself) and easy to maintain.
It's really easy to use, even for a newbie designer or a non-designer person. It could be considered for designing and developing web assets and applications UI, from modest to large projects. We had to choose a design tool for websites and web-applications and choose Sketch because of it's price tag (it was cheaper than Adobe suite).
It is not available for Microsoft Windows users and that's an issue if you want to share project files with developers that use this OS. Another feature that could be overly improved is native SVG support. If you try to export your designs in SVG, which is the golden standard for modern web, be prepared to face some issues. Recent updates fixed some issues with SVG, but Sketch SVG support is still sub-standard.
Ferdaus K.
Translation and Localization, 201-500 employees
Used daily for 2+ years
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Overall experience is great. Makes the product journey faster for any scale of the company. Presenting design for class to stackholders fits in all of aspect.
01. The learning curve is incredibly low. 02. Vector based, all are convertible to different screen size. 03. The work process is quicker compared to other apps. Reduced the stress of the tedious job. Best for quick iteration. 04. Symbol makes life easy for repetitive layout. 05. Tons of plugin option and easier to build own script. 06. File size is incredibly lowered then other apps. 07. Exporting any image for developers is much easier.
01. Only available on mac, no windows version. 02. The prototype feature is a waste. 03. I miss some basic image editing feature. Like masking and erasing smoothly out some part of the image.
Nicole N.
Verified reviewer
Internet, 1,001-5,000 employees
Used daily for 1-2 years
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Sketch overall is a great tool for designing wireframes, and creating workflows. I'd use it over XD any day!
Value for money is spectacular! Paying once, was a god sent. Sketch overall has great functionality for both desktop and mobile platforms. Attaching the plugin for canvas makes it easy to make the wireframes into prototypes. The vector outputs create majestic graphics, and the functionality for creating new pages saves my life when I need to start from scratch and save old work.
If it were a PC product, I'm sure many people would be significantly happier. Unfortunately, it's only for Macs which I don't mind because I have a Mac. Also, sometimes fontawesome doesn't work in Sketch and it just put it straight into the .Lastresort text. which is really frustrating. I recently figured out how to fix it. Also, it limits logo design, which is fine with me because I have illustrator. But it is always nice when you can do all things in one place.
Anonymous Reviewer
Verified reviewer
Used daily for 1-2 years
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I like that Sketch became some kind of a reliable design workhorse that can handle any task you need to do without compromising ease of use. They recently added native prototyping features so you can wire up the screens to simulate final product. Integration with Sketch Cloud makes this a poweful tool for collaboration with clients. Furthermore, anything that Skech currently can't handle you can find plenty of mostly free plugins to help you. I definitely like the direction where Sketch is going and for the price you really can't go wrong.
To be honest, not really much to say here. One can always complain about lack of some specific features, but I don't think that's objectively relevant. From time to time, some minor bugs appear, which is common for every software, but they usually get fixed pretty fast. From the last update that included Prototyping and Sketch Cloud features the sidebar got a little crowded.
Hélder B.
Verified reviewer
Financial Services, 11-50 employees
Used daily for 2+ years
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Sketch is my go to software for anything 'screen design'. I've been designing for mobile, web and TV using SketchApp. The competition coming from the big names is getting fierce but integrations with InVision (already a competitor) and Zeplin, still make Sketch take the win.
The amount of customisation possible via an infinite number of widely recognised plugins is a must. That, and the possibility of creating shared libraries are the main features that make a team truly capable of creating and maintaining a serious design system. And let's not forget the price: the bang for buck out there.
One of its finest features is sometimes one of its worse. As update versions of the software, you try and add-on new plugins, this can become a bit buggy. In the end, I think it just comes with the nature of the software.
Md Ashiful H.
Verified reviewer
201-500 employees
Used daily for 2+ years
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Sketch has become my must have tool for user interface designing. It is now part of daily life.
01. It's very lightweight & fast tool. 02. It's very simple & easy to learn & use. 03. It's really optimized for UI designer. It has accelerated & improved the workflow & efficiency a lot. 04. It has lots of plugins. Plugins have added additional flexibility in sketch. 05. It really worth the price. 06. It has great community for support.
01. The vector editing capabilities & flexibilities of Sketch are still now up to the mark. 02. This tool is only for MAC. No Windows version! 03. Image editing is pretty basic. 04. Prototyping features is currently for rapid page to page transition. No features for advance prototyping. 05. SVG exporting & support are not very good in Sketch.
Jason F.
Verified reviewer
Design, 1-10 employees
Used daily for 1-2 years
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Sketch is still a great product that is used throughout the industry and should be considered when picking the right software for your company. I do wish that they would update the ability to prototype without having to use InVision or another third-party platform.
When I first started using Sketch it was a great alternative to designing sites in Photoshop. It was faster, cheaper, more streamlined, and built to design for the web compared to photoshop. It made designing for the digital world fun again.
To get all of the features you need to design and prototype a modern website you have to buy and use additional software like InVision. When you compare this to Adobe XD or Figma, where the prototyping is built-in, the cost can add up.